Play Reels

bio

leader
magician
artist

About me

I am a veteran of the creative industry with a background in animation, film, and entertainment. My eclectic career path has taken me through all areas of animation, visual effects, games, features, software, commercials, and new media. I have held senior creative director roles with Cinesite, Digital Domain, Angel Studios, the Mill, Luma, and Psyop. I have created work for, among others, VALORANT, STUART LITTLE 2, PAN'S LABYRINTH, RED DEAD REVOLVER AND REDEMPTION, FORTNITE, XMEN 2, I'M HERE, THE HITCHER, AVATAR2, SMURFS, GARFIELD, and SCOOBY DOO 2. As a Leader and Manager, I am committed to fostering a culture of respect and innovation among team members.


18

Feature Fiilms

75

Commercials

38

AAA Games

30

Years in Production

management style

coach
holistic
mentor

animation production management

Throughout my career in animation production, I have gained a comprehensive understanding of animation workflows, processes, and artistic pipelines. I have built teams and animation production floors from the ground up, including training and overseas production. I am dedicated to maintaining a culture of communication, candor, and trust, building lasting relationships with internal talent, and contributing to positive morale within the team. I believe in creating a fun and enjoyable work atmosphere because when my team is having fun, they do their best work.


immersive design

connect
innovate
experience

immersive creative director

Directing + Creating + Designing immersive content requires a fresh perspective and innovative pacing. To create for Immersive you must be brave enough to suck at something new. In AR, understanding technical nuances and user journey dynamics is crucial. Most of all, I feel authentic storytelling fosters genuine connection through an immersive experience. I thrive on innovating and pushing technological boundaries through creative exploration.


consulting

art
tech
process

studio consulting

I have consulted studios like Disney Feature Animation, Imagemetrics, Motion Theory, Institute of Creative Technologies, and Side Effects software, to name a few, on creating artistic-friendly software, pipeline, and production. I have successfully managed diverse needs across various productions, pipelines, and disciplines, ensuring seamless communication between talent, creators/producers, and cross-functional teams.


FEATURES


2022 Weta Digital Avatar 2
2018 Day For Nite Bloodshot
2019-2021 Cantina Creative Various Film Trailer Pitches
2011 Sony Pictures Imageworks Smurfs
2011 Third Floor Smurfs
2010 Method Studios I’m Here
2007 Asylum FX National Treasure 2
2007 Digital Domain The Hitcher
2006 Digital Domain Zoom
2006 Cafe FX Pan’s Labyrinth
2005 Digital Domain Stealth
2005 Luma Pictures The Cave Lead
2005 Rhythm and Hues Chronicles of Narnia
2005 Rhythm and Hues Scooby Doo 2
2005 Rhythm and Hues Garfield
2004 Asylum FX National Treasure
2003 Cinesite – Hollywood XMEN 2
2003 Cinesite – Hollywood Freddy VS Jason
2002 Sony Pictures Imageworks Stuart Little 2

COMMERCIALS


2023 the mill Riot: Valorant – Unite Together Cinematic Trailer
2022 Halon Entertainment Epic: Fortnite – Join and the Red Crew Pack Cinematic Trailer
2022 Halon Entertainment Epic: Fortnite – Paradise Cinematic Trailer
2022 Halon Entertainment Epic: Fortnite – Fracture Cinematic Trailer
2021 Gentleman Scholar Del Taco Commercials
2019 Gentleman Scholar (3) Facebook Commercials
2019 Psyop (2) Supercell Commercials
2019 Gentleman Scholar (2) AT&T Commercials
2018 Eight VFX Anheuser-Bush Superbowl Spot
2011 Republic Toyota – Hatsune Miku
2010 Buck – LA Scrabble
2010 Imaginary Forces Breyers
2010 Zero FX Ocean Spray
2010 HAUS Microsoft Interactive
2009 Elastic Honda Cross Tour
2009 Stardust HP Spot
2008 Brand New School Soy Joy Bar
2008 Giant Steps Sunday Drive – TMobile
2008 Engine Room Design BDA 2008 Opening
2008 Psyop Stoli Airship
2007 SeaLevel Popsicle Lead
2006 Digital Domain Amp Energy Drink
2006 Digital Domain Coca Cola Drops
2006 Digital Domain RealEstate.com
2006 Digital Domain Yahoo/Earthlink
2006 Digital Domain ACB Listerine
2006 Digital Domain Disney “In the Park”
2006 Digital Domain Disney “Toon Takeover”
2005 Digital Domain Disney “Magic Box”
2005 Digital Domain Disney “Wish”
2004 Digital Domain Disney “Homecoming”
2003 Rhythm and Hues Geico Gecko
2002 Duck Soup Produktions Kids Cuisine
2002 My Active Driveway 7-Up International
2504-2505 Wild Dog Studios Cartoon Network Bumpers

GAME, AI, AND VR


2018 Oddfellows Google Fun AR Stickers
2010 Institute for Creative Technologies Sim Coach – Bill Ford
2009 Imagemetrics Assassin’s Creed II
2009 Imagemetrics Army of Two: 40th Day
2009 Imagemetrics Blur
2009 Imagemetrics God of War III
2009 Imagemetrics Red Dead Redemption
2002 Super 78 Power Puff Girls Game Cinematics
2000 Angel Studios Oni II
2000-2001 Angel Studios/CAPCOM – Japan Dino Crises III
2000-2001 Angel Studios/CAPCOM/Rockstar Red Dead Revolver
2000-2001 Angel Studios TRW Surf Video Games
1998-2000 Oddworld Inhabitants Abe’s Exoddus & Munch’s Video Game Cinematics

TELEVISION


2010 Entity FX Skitter Pitch
2008 Zoic Studios Fringe
2006 Henson Studios Skrumps
1995 TannerMark Studios/Mindlfex Reality Check

SOFTWARE AND CONSULTING

          

2007 Side Effects Software Houdini Toolset/Consultant
2009 Imagemetrics Faceware Animation/CG Pipeline Consultant
2008 Zoic Studios Fringe and Killzone 2 Animation Director/Pipeline Consultant
2002 Walt Disney Feature Studios Gnomeo and Juliette Animation Director/Pipeline Consultant

MUSIC VIDEOS

 

2009 Imagemetrics Black Eyed Peas – Boom Boom Pow
2009 Imagemetrics Nelly Furtado – Maneater
2007 Motion Theory Adele – Chasing Pavements

ENTERTAINMENT AND RIDE FILMS

2019 Mousetrappe The Holiday Living Tree – Disney World
2016 Tau Films Ride Film – “Racing Legends” Ferrari
2008 Amagalmated Pixels City of Dreams Macau – Dragon’s Treasure VR Ride Film

TEACHING AND INSTRUCTION

2018 CG Spectrum School of Animation and VFX Course Development/Curriculum Consultant
2011-2018 USC – Division of Animation and Digital Arts Assistant Professor
2011-2018 iAnimate.net Instructor
2007-2009 Gnomon School of VFX Instructor

training and instruction

tell
show
involve

educator

I have served in various roles, such as a professor at the John C. Hench Division of Animation & Digital Arts within the School of Cinematic Arts at the University of Southern California. Additionally, I have been an instructor at the Gnomon School of VFX, mentor students at Brassart in France, and am an online instructor at iAnimate.net. I also created the 2-year curriculum for CG Spectrum creature and character programs.


lectures and workshops

engage
present
methodology

lecturer

I have delivered presentations and participated in panels for esteemed organizations such as Siggraph (Los Angeles Chapter and Trade Show), The Visual Effects Society (VES), The Game Developers Conference (GDC), the National Association of Broadcasters (NAB), Walt Disney Animation Studios, USC - School of Cinematic Arts, Division of Digital Arts and Animation and the Gnomon School of VFX on multiple occasions. I am also open to conducting workshops at your studio, trade show, or organization.


production

cinema
performance
storytelling

lead | senior character and creature animator

My background spans 18 feature films, 75+ commercials, and 38 AAA video games.


Let's create!

Send an email:

My commitment extends beyond achieving creative excellence; I thrive on raising the bar within studio teams, delivering exceptional results in a matter of weeks. Most importantly, I am deeply committed to cultivating a culture of respect and innovation among team members, ensuring a collaborative and inspiring work environment.