Angie Jones

Global VFX Supervisor | Production Strategist | Animation Executive

Building the future of animation, VFX, and production workflows

Spicy Cricket - Established 1994

Angie Jones | LinkedIn

Angie Jones is a Global VFX Supervisor, animation executive, and production strategist with more than 30 years of experience helping studios align creative, production, and technology teams across film, television, games, commercials, and emerging media.

Her career includes more than 150 productions, including Pan's Labyrinth, X-Men 2, Stuart Little 2, Red Dead Redemption, Fortnite, and Valorant.

She partners closely with production leadership, supervisors, technology teams, vendors, and artists to align creative and technical priorities while supporting scalable production systems and strong storytelling.

Her work increasingly focuses on the convergence of animation, VFX, real-time production, and AI-assisted creative workflows as the industry evolves toward more integrated and iterative forms of production.

Angie began her feature film career as a CG character and creature animator, with early credits including Stuart Little 2, recipient of the VES Award for Outstanding Character Animation, and X-Men:2, where she animated the iconic Nightcrawler White House attack sequence under Academy Award-winning VFX Supervisor Mike Fink at Cinesite Hollywood.

Production & Studio Leadership

Cross-Studio Integration
Bridges VFX, animation, and production workflows across feature and episodic pipelines.

Production Strategy
Develops scalable production systems, vendor workflows, and creative pipeline solutions.

Creative Leadership
Led animation and CG teams across feature films, AAA games, commercials, and television productions.

Vendor & Production Leadership
Experienced leading multi-vendor productions and aligning creative, production, and technical teams across complex pipelines.

INDUSTRY ENGAGEMENT

Studio Leadership
Former Global VFX Supervisor across Paramount Feature Animation and Nickelodeon Animation Studios, partnering with executives, production leaders, technology teams, and vendors to improve workflow alignment, production visibility, and production effectiveness across multiple productions.

Educator & Mentor
Former Assistant Professor of Practice at USC’s School of Cinematic Arts. Instructor and mentor to feature animators through iAnimate and industry workshops.

Speaker & Advisor
Contributor to industry discussions surrounding animation production, emerging workflows, pipeline strategy, and cross-studio collaboration.


SELECTED WORK

Selected credits across feature film, television, games, commercials, and emerging media.

    • Pan’s Labyrinth

    • X-Men 2

    • Stuart Little 2

    • Avatar: The Way of Water

    • The Chronicles of Narnia

    • National Treasure

    • National Treasure: Book of Secrets

    • Scooby-Doo 2

    • Garfield

    • Smurfs

    • Stealth

    • Freddy vs. Jason

    • The Hitcher

    • I’m Here

    • Valorant (Cinematics)

    • Fortnite (Cinematics)

    • Fringe

    • Oddworld Game Cinematics

    • Grand Theft Auto IV

    • Red Dead Redemption

    • Red Dead Revolver

    • God of War III

    • Assassin’s Creed II

    • Army of Two: The 40th Day

    • Dino Crisis 3

    • Oddworld: Abe’s Oddysee

    • Oddworld: Abe’s Exoddus

    • Hatsune Miku

    • Lil Miquela

    • Google Stickers (AR)

    • Virtual Human “Bill Ford” (Research / Therapeutic Applications)

    • Zoic Studios

    • Method Studios

    • Disney Feature Animation

    • Image Metrics / Faceware Technologies

    • Institute for Creative Technologies

    • SideFX

    • SyncSketch

    • USC School of Cinematic Arts

    • Gnomon School of Visual Effects

    • iAnimate.net

    • CG Spectrum

    • Brassart