Angie Jones
Global VFX Supervisor, Paramount & Nickelodeon Animation
Animation Director · Creative Executive · CG & VFX Leader · Author · Educator
Angie Jones is the Global VFX Supervisor for Paramount and Nickelodeon Animation, working across creative leadership, production strategy, and technical systems. She partners with artists, technologists, and production teams to align workflows and pipelines that support creative intent while enabling efficiency and scale across studios.
With three decades of experience as an Animation Director and Creative Strategist, Angie's career spans feature films, episodic series, video games, commercials, live-action visual effects, and emerging media. Her background combines hands-on creative leadership with senior studio oversight, allowing her to guide teams through complex production challenges while maintaining creative integrity.
Angie has built and led animation and VFX teams from the ground up, including training and managing global and offshore production partners. Her leadership emphasizes clarity, communication, and trust, creating environments where teams can deliver high-quality work within modern production schedules and pipeline constraints.
In addition to studio leadership roles, Angie has advised animation and VFX studios, software developers, research institutions, and public-sector initiatives on production strategy, pipeline design, and creative-technical alignment. Her work focuses on developing systems that genuinely serve artists while remaining practical, scalable, and sustainable for studios.
Operating under the Spicy Cricket moniker since 1994, Angie's practice reflects a long-standing commitment to creative excellence, mentorship, and thoughtful leadership. Alongside her executive work, she continues to support education and professional development through teaching, curriculum design, and industry engagement.
Author
Angie is the author of four books on animation and visual effects: Inside 3D Studio Max 2, Vol. 3: Animation, 3D Studio MAX 3 Professional Animation, Thinking Animation: Bridging the Gap Between 2D and CG, and The New Animation & VFX Playbook.
→ Publications and resources at ThinkingAnimation.com